Hello, I'm Vladimiras...
I Combine Audio & Programming

Based in Den Haag 🇳🇱, I work at Amberscript, a SaaS company, whose vision is to make audio accessible.
With a diverse background as a specialized generalist, I have a wide range of experiences in software development: From developing customer facing solutions, to internal business tools development. I eagerly take initiative to find solutions and am passionate about fostering healthy, collaborative teams that drive continuous improvement.

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Profile Picture of Adrián Moreno (@zetxek), working side by side with a colleague: sitting on a desk, while looking at a screen

Who am I?

I am an entrepreneurial engineer by formation, curious and energetic - that applies technology to solve real-world problems. Personally, I'm a very easy going, sociable and a fast-learner. I love taking ownership of my work and simplifying processes through automation.

I am a deliberate jack of all trades. Being a fast-learner, I am always eager to take on new responsibilities and deliver new and exciting projects. I am not afraid of research and finding ways to improve myself both professionally and personally. I have a strong motivation and sense of responsibility towards myself and my team. People like my positive and easy going, can-do attitude.

On the technical side, I’m a specialized generalist, always working between different areas and aiming to develop a holistic vision on what is involved into creating a successful tech product.

' About Me

Education

2020-2024
Coventry University
BSc, Music Technology / Audio Programming (Hons.)
2024
London School of Economics
MBA Essentials

Projects

SketchUp Ray Tracing Plugin

Technologies: Ruby, RubyMine IDE, SketchUp SDK, GitHub

SketchUp Ray Tracing Plugin that simulates ray reflections in a 3D environment. The plugin allows users to visualize sound reflections by casting rays from a selected surface within SketchUp models. It is designed to assist in architectural acoustic design by providing a quick and easy way to simulate sound-wave behavior in various environments.

GitHub

Audio Plug-In Suite

This is a set of 3 plug-ins, which can be used in Digital Audio Workstations to process audio. Built with JUCE, C++ and Max MSP.

GitHub

Unity Samurai Village Game

Technologies: C#, Unity, GitLab, FMOD, Reaper

This project is an immersive 3rd-person adventure game focused on showcasing my game audio implementation and C# programming skills. It features a menu system, dynamic water audio system (with depth detection), foliage audio, footsteps audio, dialogue, music implementation, quest music variation.

GitHub